The Sixth Thread
Indie gameBalance remembrance, measure and strain through seven fate-weaving decisions in a short myth-inspired branching story.

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Connecting to frank-otto.github.io
Navigate a 3D haunted manor filled with wandering spirits and hidden exits in this AI-made Halloween escape game built with Three.js.
Trapped inside a sprawling gothic manor, you must navigate cobwebbed hallways, creaky libraries, and dimly lit cellars to locate the mystical silver keys required to unlock the front gates.
Wandering apparitions and floating poltergeists patrol the corridors. You must listen for spectral whispers, hide behind furniture or stone pillars when spirits approach, and sprint through open corridors before your lantern burns out.
Haunted Mansion Escape is a 3D first-person Halloween labyrinth created with Grok Bot and Three.js. Built for the October 2026 AI game jam season, the game implements real-time raycasting for ghost line-of-sight and dynamic lighting for flickering candle lanterns.
Made by Frank Otto (Frank_AI_Lab).
Any browser supporting WebGL and pointer events. Works well on touchscreen phones in landscape or desktop monitors.
| WASD / Touch swipe | Move through corridors |
|---|---|
| Mouse look / Drag | Turn camera and aim lantern |
| E / Tap | Pick up keys and open doors |
| Shift | Sprint |
Explore the 3D manor corridors to find hidden silver keys while dodging roaming spirits, then unlock the front gates.
Frank Otto created it using Grok Bot and Three.js as part of his daily AI Halloween game series.
Yes. The game features touch swipe navigation and on-screen interaction buttons on mobile devices.
Sources: frank-otto.github.io, x.com. Last checked .
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