Wickshift
Indie gameSwitch a moth between two circular tracks to catch gold sparks, avoid pink thorns and keep a lantern alive until dawn.

Loading Pumpkin Smash...
Connecting to frank-otto.github.io
Swipe and smash waves of cursed Jack-o'-lanterns in this fast reflex arcade game coded with Grok Bot and Three.js. Phone friendly.
Cursed Jack-o'-lanterns are propelled into the air from the graveyard mist. Swipe your finger or slice your mouse across the pumpkins before they drop off the bottom of the screen to smash them into glowing orange seeds and pulp.
Watch out for ticking phantom skull bombs mixed into the pumpkin volleys; slashing a skull triggers an explosion that resets your combo meter. String together multi-pumpkin combo slices to unlock frenzy mode with floating golden pumpkins.
Pumpkin Smash was built with Grok Bot and Three.js as an arcade reflex game designed specifically for rapid mobile swipe mechanics. The AI agent generated the particle explosion physics for smashed pumpkin pieces and the scaling difficulty curve.
Made by Frank Otto (Frank_AI_Lab).
Runs in any modern web browser. Highly responsive on mobile phones and tablets thanks to low draw-call Three.js rendering.
| Click + drag / Swipe | Slice and smash flying pumpkins |
|---|---|
| Touch screen | Multi-touch swiping supported on phones |
Swipe across incoming Jack-o'-lanterns on mobile touchscreens or click and drag your mouse cursor on desktop.
Frank Otto programmed it with Grok Bot using Three.js particle explosion physics.
Yes, the swipe mechanics were designed specifically for mobile touchscreens.
Sources: frank-otto.github.io, x.com. Last checked .
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